![xcom 2 war of the chosen tired xcom 2 war of the chosen tired](https://i.imgur.com/513iPea.jpg)
Wounds disqualify soldiers except for Avenger Defense. Fatigue-only is a simpler campaign to manage as the soldiers form a pool that a squad gets formed from and sent out to immediately resolve a tactical battle. Infiltration-only is close, but unwounded soldiers can be send out again immediately. I can't see making such a challenging campaign with just one of infiltration or fatigue. And when other things come up, maybe that commitment to battle has to be cancelled for others. Infiltration means a battle isn't just a moment in the strategic campaign but takes time, has to be planned. Or do I cancel one of the 4 current GOps? Decisions, decisions.įatigue means all soldiers will have to have down time beyond wound recovery. Or there's wounds (don't even have Field Surgeon on the Specialist yet). Of course, if one of the weary troops "relaxing" on Haven Duty gets a Rendezvous. Could swap with the 2 Technicals on Haven duty and send out another 5 after the 5th GOps. Hopefully will go Extremely Light at deadline.Īnd then those 5 have to come back unharmed. 5 soldiers on a Very Light hack a workstation in a facility, reward 24 Intel. 1st of the current 4 GOps will launch in 16 hours. It's a Very Light recover item from vehicle, find a lead, reward 22 Intel and Liberation Chain. Because I had to send everyone out, 3 soldiers have less-than-max moral (43/51, 43/51, 30/39).Īnd then a 5th GOps comes up. The other 23 troops are in 4 squads inflitrating 4 GOps. Putting infiltration together with fatigue makes for an interesting campaign.Ĭonsider my LW2 1.5 Legendary (heavily modded) campaign. added GTS unlocks for LW2, 2 will add a slot in stock XCOM 2 as well, so both will have 8 max Spoiler: show in XComGrimyMorale.ini 2 edits.Ĭode: Select all these GTS unlocks will now add extra R&R slots As the campaign advances, weary soldiers will need more R&R to regain lost Willpower faster. Some config adjustment I do: turn off bonus experience and add more GTS upgrades to unlock extra Bar slots. Have to remember to manually remove soldiers from the Bar R&R slots (where they recover Willpower faster) when they deploy to infiltrate. So troops will need time to rest back up.
![xcom 2 war of the chosen tired xcom 2 war of the chosen tired](https://64.media.tumblr.com/3db2139be3548a003292734222bbd7f2/ee8a0e0d3cd5b9ee-0d/s1280x1920/749f84a01ac86c4a0feae89a68b931c0b115cbcd.png)
But even going from LCpl to Cpl takes more than one mission. Promotions restore Willpower to max immediately. And Hynography which halves ADVENT's Willpower is now a fantastic hack bonus. In XCOM's favour, ADVENT is facing the same loss-of-Willpower from combat. Low Willpower troops are easy targets for Sectoid's Mindspin. Crits also affect the other soldiers in the squad. Grazes, hits, and crits do greater Willpower damage.
![xcom 2 war of the chosen tired xcom 2 war of the chosen tired](https://xcom2.wiki.fextralife.com/file/XCOM-2/warden_armor_icon.png)
Has to be used from campaign start to have the vital Bar/Memorial R&R slots.īut getting shot at erodes Willpower, both XCOM and ADVENT. See below past the spoiler for more on my challenge for 2035 April 9. Or sending out more fatigued troops right after they return. And when the whole barracks is out, getting another Op that will almost certainly either force dropping a planned Op to run thee new one. Having to send troops out again when they haven't recovered from their last battle. I'm discovering even in early April a strong synergy when having the combined challenge of Infiltration while XCOM soldiers lose Willpower to combat fatigue.